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Server configuration

Every value you can also edit via config.lua, but live, without restarting. Changes are written to lo_settings and broadcast to all clients.

Sections

Paycheck

KeyWhat
EnabledMaster on/off.
IntervalTime between payments (minutes).
Log each paymentWrite each paycheck to the audit log.
Government job typesTypes paid by the state automatically (no business account needed).
Boss account integrationResource name + functions to read / debit a business account.
Gang account integrationSame, for gangs.
Banking integrationRoute money into a banking resource instead of paying cash.

Permissions

Per-tab permission groups. Empty → inherits Config.PermissionGroup. See Permissions.

Features

Toggle whole tabs on/off:

  • Jobs, Gangs, Public actions, Items, Custom blips / peds, Custom vehicles / horses, Staff tools, Preferences, Personal menu.

Turning a feature off hides the tab from everyone, regardless of permissions.

Entity types

Edit the list of job types (leo, medic, fire, gouv, …). Used as a dropdown when creating jobs; drives dispatch routing.

Interaction types

The catalogue of available interaction types. Built-ins are read-only; types registered via RegisterInteractionType (from another resource) show up here too.

Personal actions

Manage entries of the per-player action menu. Each action declares a target type (self / other player / vehicle / event) and an optional hook name. See Personal actions.

Logging

  • Console verbosity (LogLevel).
  • Discord webhook URL + name + embed color.

Performance

The live-tunable subset of Config.Performance. See Performance.

Localization & UI

  • Default server language (Config.Lang).
  • Whether players can change UI providers themselves.
  • Default menu / input / progress / interaction providers.

Live vs file

When you edit something here, the panel writes to lo_settings. On next boot, the script merges config.lua defaults with the SQL overlay — the overlay wins.

To wipe the overlay (go back to whatever's in config.lua):

sql
DELETE FROM lo_settings;

Released under a commercial license. Documentation released under MIT.