Custom blips
Independent map markers — not tied to a job, gang or interaction.
Form
| Field | What it is |
|---|---|
| Name | Internal name. Not shown in-game. |
| Sprite | Pick from the catalog (PopularBlips in config.lua for a curated list, or any of the built-in blip hashes). |
| Label | Tooltip shown when the player hovers it on the map. |
| Coords | Placement on the map. |
| Display | Where it appears (map only, minimap, both). |
| Color | Optional tint for sprites that support it. |
| Scale | Optional size override. |
When to use it
- A landmark that isn't tied to a profession.
- A custom POI you want every player to see on the map.
- A blip attached to an event from another resource (just create it from the panel; events are decoupled).
How it's rendered
Custom blips are created on every client on connect and refreshed when an admin edits them. No streaming distance — the blip exists on the map regardless of the player's location.