First boot
A short checklist for your first session in the panel.
1. Open the panel
/jobcreator in chat. If nothing happens, your group is not in Config.PermissionGroup.
2. Pick your UI providers
Top right of the panel → Preferences. Choose the menu, input and progress-bar providers you want. If you have ox_lib installed, leave them on Auto — it will be picked.
If you serve French players, also set Language to fr.
3. Create your first job
Jobs tab → New job:
- Technical name — lowercase, no spaces (e.g.
sheriff). This is what's stored on the character. - Label — what players see.
- Type — pick a category (
leo,medic,fire,gouv…). It's used by dispatch and online-counter exports. - Grades — add as many as you want. Each grade has a name, salary, and an "is boss" toggle.
- Regions — which areas this job dispatches to. Tick the towns / districts it covers.
- Blip — optional, shows on the map.
Save. The job now exists.
4. Add an interaction to that job
Open the job → Interactions → New interaction. Pick a type (duty, stash, shop, farm, etc.), place it in the world (raycast or 3D gizmo), fill the form.
Most jobs want at least a duty point so members can clock in.
5. (Optional) Create custom items
Items tab → New item. Fill in name, label, weight, limit. Tick "Usable" if you want it to consume on use, configure its effect.
Restart vorp_inventory after creating items.
6. Back up
Backups tab → Export. Save the JSON somewhere. Do this regularly.